Electronic Games for the Evil GeniusBook - 2007
This is a collection of 21 science projects that teach readers the fundamentals of electronics and circuitry, and how to read schematics, solder, use tools, and construct circuits - while they have fun building their own electronic games.
Publisher: New York : McGraw-Hill, c2007
Branch Call Number: 794.8 P449e
Characteristics: xiii, 290 p. : ill.